ADVANT – Advanced Therapeutics

ADVANT is a platform for physical rehabilitation and cognitive training by performing exercises that involve movement on the part of the user using Microsoft’s Kinect device ©. Thanks to the use of Kinect, ADVANT allows the user to interact without having to maintain physical contact with traditional control systems.

The platform consists of two tools:

ADVANT | Advanced Therapeutics

  • Interaction without the need for traditional control systems.
  • User and exercise management.

ADVANTED | ADVANT Editor

  • Intuitive editor of exercises for later use on the platform.
  • Free, physical and cognitive exercises.

ADVANT+

ADVANT + is the evolution of the ADVANT platform (developed in the framework of the TICa Project under the PCT-MAC 2007 – 2013 Transnational Cooperation programme) and of Tango:H (developed under an ITER – ULL collaboration agreement in the framework of the SALUD-in Project, ‘Platform for interactive virtual rehabilitation based on social video games for health and physical education and natural interaction techniques’).

This new version of the application includes the improvements of its predecessors as well as new ones. Highlights include:

Kinect 2.0

It uses the new Microsoft © device that has incorporated a new sensor and new features and functionalities that make this human body recognition device unique as an interface.

Multiplayer integration

  • Single player.
  • Two players in Competitive, Collaborative and Sequential mode.
  • Connection to a server for remote exercise management.

Others

  • Distance control from the player to the device.
  • Control time and the player’s radius of action with respect to targets.

Advant | Advanced Therapeutics

Advant Editor

Links of interest:

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